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Re: FN-FORUM wap emulators anyone?
date posted 27th June 2002 13:11
ok guys This is what I came up with..
http://cangil.netfirms.com/WAP-WML%20games.htm
on this page is my game 'Find The Lady' which is a link to a wap site that
houses my game. or will do when I get around to it. At the moment it just
displays temp site info.
Clicking on the link pulls up an emulator on the fly and is locked into my
game.
This is what I wanted.
the fact that the site only downloads from its own compiler and THAT only
does a wysiwyg version of the game is a bit shitty since I did all the
coding myself about 9 months ago and i realy don;t want to mess about with
it again, and I wanted to say that i did the code for it myself which I did
and use it as an example of what I can do.
anyhow I may have painted myself into a corner i don't know but its
something.
if anyone wants more info click here
http://tagtag.com/site/INFOtt.php3?seshid=
at the 'just one wap site' link
its very comprehensive but you need to get a wml site (free) fromthem, and
as I say load it up using this DogWap compiler. (DogCrap maybe a better name
for it.. as it does not allow bloody normal wml code to be entered.
otherwise it is really very good.)
Shaf
----- Original Message -----
From: "Andrew Mottershead" [EMAIL REMOVED]
To: [EMAIL REMOVED]
Sent: Thursday, June 27, 2002 11:44 AM
Subject: RE: FN-FORUM wap emulators anyone?
> Isn't there a wml extension for dreamweaver?
>
> You don't need a "wap site" - just put your wml files on a webserver at
> something like www.yoursite.com/wap - make sure that yoiur web server
> allows index or defualt.wml to be used as a dir index and there you go.
>
> This is for basic static wml files only - you need more kit for pulling
> stuff from a db. Nokia has an excellent developers area.
>
> regards
>
> Andrew Mottershead
> Web Developer
> Mindstream Web Design
>
> email: [EMAIL REMOVED]
> tel: +44 (0)1743 718262
> fax: +44 (0) 7092 115513
> web: www.mindstream.co.uk
>
> This e-mail, and any attachment, is confidential. If you have received
> it in error, please delete it from your system, do not use or disclose
> the information in any way, and notify me immediately.
>
>
>
> > -----Original Message-----
> > From: [EMAIL REMOVED]
> > [EMAIL REMOVED] On Behalf Of Shaf Cangil
> > Sent: 27 June 2002 11:22
> > To: [EMAIL REMOVED]
> > Subject: Re: FN-FORUM wap emulators anyone?
> >
> >
> > its ok guys!!
> > I have discovered that you need a WAP site (or is it WML I am
> > always confusing the two.)
> >
> > here
> > http://tagtag.com/site/index.php3
> > you can set one up, and then use their compiler (its a bit of
> > a cheat it does not allow you to code stuff in -only wysiwyg
> > your way thru, but i guess its a start.) called Dogwap 2.0 (don't ask)
> >
> > Ok I am off to see if it has a WML option (like dreamweaver
> > has the WYSIWYG and HTML options but I highly doubt it.)
> >
> > if anyone knows of a site I can set up free that accepts WML
> > files form any compiler pls let me know. Or if I am talking a
> > load of codswallop too. thx Shaf
> >
> > You still need an to open iles though. but I am getting there.
> >
> >
> >
> > ----- Original Message -----
> > From: "Shaf Cangil" [EMAIL REMOVED]
> > To: [EMAIL REMOVED]
> > Sent: Thursday, June 27, 2002 10:25 AM
> > Subject: Re: FN-FORUM wap emulators anyone?
> >
> >
> > > Hi guys and dolls!
> > >
> > > I was wondering if any of you had any ideas how I could get my
> > > WML/WAP
> > game
> > > on my site for people to play? They would need a WAP
> > > emulator/simulator downloaded first, but
> > >
> > > a) I don't know what ones, although I designed the game on the Nokia
> > Toolkit
> > > ver 2.0 (it works on ver 3.00 too and I use Nokia's
> > > 8310_forToolKit3[1].0
> > to
> > > view the game myself but I don't know if its a stand alone
> > appl. or
> > > it
> > has
> > > to be with the compiler so i can't really tell people to
> > download that
> > > one for sure, AND
> > >
> > > b)how do I link to the WML files sitting on my web server?
> > is it just
> > > a normal link? or is that
> > really stupid?
> > > would they have to download the files first then use their newly
> > > downloaded emulator to open the game up? I don't fancy that but I
> > > don't know what
> > other
> > > options there are.
> > >
> > >
> > > any advice pls?
> > > Thank you very Glad..
> > >
> > > Shaf
> > > http://cangil.netfirms.com
> > >
> > >
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