Re: FN-FORUM: Mapping problem
date posted 8th January 2005 22:22
How about, divide the big square into, say, 4 squares - look at how
many are in each, then continue this process with the square with the
least population. And keep going until you have the size you want. But
it depends how the rest of it is setup I suppose, as to how easy that
will be.
Regards, and good luck,
Joe.
On 8 Jan 2005 21:40:52 -0000, John Kyle [EMAIL REMOVED] wrote:
> I have to create an algorithm for a Flash game - I have a 10000x10000 grid
> and I have to place a 3x3 area on the map for a new player to join the game.
> Can anybody recommend what would be the most efficient way of calculating
> the placement position on the grid to make in furtherst away from any
> squares claimed by another player?